Turn off the texture in the Texture palette. From the Tool palette select the Deco brush. Pressing V will swap between the active and secondary color swatches.Ħ. When switching between colors, you may find it helpful to use the V hotkey. Next, select a cool dark brown (RGB 72 63 53) and paint around the base and tip of the horn. Select a cool white (RGB 240 241 244) and paint the stinger with this base color. From the Tool palette select the Simple brush. The canvas is now in 2.5D mode.įigure 5.40 Hiding the faces up to the hornĥ. Drop the ZTool with Projection Master by clicking the PM button or pressing the G hotkey. Orient the stinger as shown in Figure 5.41.Ĥ. You can zoom out from the stinger using the Zoom button on the right side of the screen this will allow you to see the entire canvas. Orient the character head so the stinger takes up as much of the document window as possible. If this value is lower, the mask will be faint to invisible.ģ. If your mask appears too light, make sure the RGB slider is set to 100. If you still have the polygroups from the sculpting phase of this character, use them to isolate the horn from the head and mask the skin. Invert the mask by Ctrl-clicking and step back up the subdivision levels. Mask the stinger and Ctrl+Shift-click the background to show the rest of the head again. Enter Frame mode to easily see the faces. Drop down a few subdivision levels and hide the faces up to the horn. Using Ctrl+Shift-click, draw a hide marquee around the head ending just short of the stinger.Ģ. Select the Lasso tool on the right side of the screen. Since we’ll be painting only on the horn, let’s mask the skin area we don’t want to paint. The ZBrush 2.5D brushes have several unique features that can improve your work through experimentation.ġ. I would like to mention again that Projection Master is used less in favor of ZAppLink but I feel it is important to understand how it works and how to use it in case you find other applications in your own workflows. In this case we’ll use the Deco brush.In this case we’ll use it for color and not sculpting. Projection Master allows us to temporarily drop to the canvas and treat the model as a 2.5D illustration. This is because using Projection Master allows us to use the 2.5D brushes that are usually only used on the canvas and not on a 3D model. For the stinger we’ll use Projection Master.
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